- EAN13
- 9781781571835
- Éditeur
- Ilex Press
- Date de publication
- 06/10/2014
- Langue
- anglais
- Fiches UNIMARC
- S'identifier
Livre numérique
-
Aide EAN13 : 9781781571835
-
Fichier EPUB, avec DRM Adobe
- Impression
-
Impossible
- Copier/Coller
-
Impossible
- Partage
-
6 appareils
3.99 -
Fichier EPUB, avec DRM Adobe
All stories have characters, and whether its a film, game, book, or comic, all
characters need to be designed. Character design has become a distinct
discipline in the entertainment industry, and character designers are employed
by film and game companies across the globe to bring life to scripts and
ideas. In this book, illustrator and character designer Kevin Crossley
provides a complete overview of character design. Starting with the basics of
materials, equipment, and sofware, Kevin will explain the processes
professional character designers follow to develop characters for publishing,
games, and film. From ideas and thumbnails, anatomy and reference, through
effective drawing, 3D mock-ups and full turnarounds, Kev explains how a
character designer works to achieve professional results.
characters need to be designed. Character design has become a distinct
discipline in the entertainment industry, and character designers are employed
by film and game companies across the globe to bring life to scripts and
ideas. In this book, illustrator and character designer Kevin Crossley
provides a complete overview of character design. Starting with the basics of
materials, equipment, and sofware, Kevin will explain the processes
professional character designers follow to develop characters for publishing,
games, and film. From ideas and thumbnails, anatomy and reference, through
effective drawing, 3D mock-ups and full turnarounds, Kev explains how a
character designer works to achieve professional results.
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